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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Xander Riggs
Star Surfers Coalition of Free Stars
27
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Posted - 2011.09.13 21:04:00 -
[1] - Quote
ITT: Easily confused people. |
Xander Riggs
Star Surfers Coalition of Free Stars
27
|
Posted - 2011.09.13 21:04:00 -
[2] - Quote
ITT: Easily confused people.
Edit: Alright, forum, I WILL say it twice, If you insist. |
Xander Riggs
Star Surfers Coalition of Free Stars
27
|
Posted - 2011.09.13 21:55:00 -
[3] - Quote
Tippia wrote:Xander Riggs wrote:ITT: Easily confused people. No. ITT: people who dislike functional deterioration (because that's what has happened GÇö the new icons pictures are functionally inferior to the old (actual) icons). GǪand I don't see the need to create new new ones, when there already exists a full set of icons that match the prevalent UI design. Just go back to using those (and send the person who decided to ditch the icons for pictures as UI elements to a basic class in HMI design).
Let me see if I follow you correctly: The new icons are functionally more difficult because they actually look like the things they represent, rather than an abstraction of the weapon type? |
Xander Riggs
Star Surfers Coalition of Free Stars
27
|
Posted - 2011.09.13 22:10:00 -
[4] - Quote
Tippia wrote:Xander Riggs wrote:Let me see if I follow you correctly: The new icons GǪno, you're not following me correctly. The new pictures are not icons GÇö they're pictures. They do not serve the same function. Icons are meant to quickly, clearly, and cleanly represent a concept or action, and do so in a way that distinguishes the icon from the rest of the UI and from other icons, even ones that are closely related. The simple the icon can be and still communicate its use and be easily distinguished from the background noise and competing symbols, the better it is. The old icons did all of that, because they were icons. The new pictures do almost none of it (unsurprisingly since they're not really icons). So yes, the new pictures are functionally much worse than the old icons at the job of being icons.
So, what you're saying is that you're easily confused by pictures of objects. We're back to square one when you say you can't tell really obvious images apart from one another.
ITT: Easily confused and highly defensive people
I bet you argue with your optometrist, too. |
Xander Riggs
Star Surfers Coalition of Free Stars
27
|
Posted - 2011.09.13 22:15:00 -
[5] - Quote
Tippia wrote:Xander Riggs wrote:So, what you're saying Is that icons should be icons, not pictures. The new pictures do not serve the purpose they're meant to serve GÇö the old icons did. It's that simple.
I am amused that you think a picture cannot be an icon, or that having icon pictures that look like the objects they represent is somehow confusing. |
Xander Riggs
Star Surfers Coalition of Free Stars
27
|
Posted - 2011.09.13 22:19:00 -
[6] - Quote
Grey Stormshadow wrote:Meryl SinGarda wrote:You're telling me you'd rather go back to the old, lower quality icons, because you don't have the ability to learn how to distinguish between different things. What did you do when you originally started playing and had no idea what any of these icons meant?
Case closed, /thread. I must borrow this lovely image by Tippia [img]http://eve.beyondreality.se/incarna/TurretComp.png[/img] Now... what was the statement about low quality there ? btw there was thread about this in old assembly hall, but don't really want to start new one... It already made clear that many people seemed to be rather unanimous on the topic. It just would be nice to know is this topic burried for good or are there any plans to do _something_.
Yes, the old ones were low quality. When you see those new icons there? Yeah, that's exactly what it will look like when it's on your ship. I fail to see how this is SO UTTERLY CONFUSING.
I thought gamers were in general afraid of change, but this takes it to a whole new level of absurdity. |
Xander Riggs
Star Surfers Coalition of Free Stars
27
|
Posted - 2011.09.13 22:35:00 -
[7] - Quote
Tippia wrote:Xander Riggs wrote:I am amused that you think a picture cannot be an icon So I take it you argue with you optometrist, or every other professional you come across. This is UI design 101. A picture makes a horrible icon for the simple reason that they're not simple. There's too much noise; too much detail; too much useless pixels; too much information loss at different sizes and scales. If you want to use a picture as a basis for an icon, that's fine, but you will have to refine it something immensely and simplify and refine the defining characteristics to the bare minimums. Otherwise, it fails as an icon. Quote:or that having icon pictures that look like the objects they represent is somehow confusing. Except, of course, that this is not what I'm saying GÇö that's what you're saying. What I'm saying is that pictures are not icons because they fail to do all the things an icon needs to do. Quote:Yes, the old ones were low quality. When you see those new icons there? Yeah, that's exactly what it will look like when it's on your ship. I fail to see how this is SO UTTERLY CONFUSING. GǪexcept, of course, that what they look on your ship is entirely irrelevant for what the icon is there to do. Why are you so confused by having an icon that means GÇ£Large Long-range Laser TurretGÇ¥? Why are you so confused by having an icon that stands out against its background? Why are you so confused by clarity? So no, the new ones are not of a higher quality GÇö they are of a higher detail level, which actually means they're lower-quality icons.
>apply arbitrary definition of quality >argue subjective point
Well, at least you're trying to frame the argument. The higher definition icons we use now are better. Full stop.
They look exactly like what they are. So much so that you can even differentiate between weapon subtypes within a given category. They're also color coded for those of us who pay attention to that kind of thing. As I sit here in a station right now cycling through the various weapon types, I can tell at a glance exactly what they are and do. As another poster mentioned: What did you do when you first joined? You didn't know what any of them meant.
All you have to do is pay a modicum of attention for a day or two and you'll have the new icons memorized just like the old ones, and it won't be such a big deal.
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Xander Riggs
Star Surfers Coalition of Free Stars
27
|
Posted - 2011.09.13 22:36:00 -
[8] - Quote
Grey Stormshadow wrote:Xander Riggs wrote: Yes, the old ones were low quality. When you see those new icons there? Yeah, that's exactly what it will look like when it's on your ship. I fail to see how this is SO UTTERLY CONFUSING.
I thought gamers were in general afraid of change, but this takes it to a whole new level of absurdity.
Well obviously your and my standards of high quality are different, so we clearly disagree here. That happens a lot to me, but I'll live... :) Btw... you gotta at least admit that the new icons are way off from line compared to all the other old icons.
I was under the impression that all icons would get the photorealistic overhaul eventually. |
Xander Riggs
Star Surfers Coalition of Free Stars
27
|
Posted - 2011.09.13 22:37:00 -
[9] - Quote
Tippia wrote:GǪor, to use that old chestnut, let's take the example of the Fire Exit sign.
How do you design one? Well, you don't plaster a picture of Phan Thi Kim Phuc on the door and hope people see the connection. It may contain the right elements (fire, running away, painGǪ) but its meaning is thoroughly unclear in the heat of a fire.
Instead, you have a highly stylized fire, a highly stylized running man, and an arrow pointing in the right direction. Hell, you could arguably even skip the running man. This conveys in a few very easily recognizable shapes the meaning "Fire? Run! Over there GåÆ"
Replacing these icons with pictures of the same things (if at all possible, which is debatable in some cases) does not improve the sign GÇö quite the opposite, because it just adds unnecessary (and even harmful) extra information to process.
Next time you fit your ship in a smoke filled room as you dive out a window, you let me know. |
Xander Riggs
Star Surfers Coalition of Free Stars
27
|
Posted - 2011.09.13 22:48:00 -
[10] - Quote
Tippia wrote: ...not good icons. Well, that's progress at leastGǪ
Important note: Capital laser batteries do not actually exist, either. You know what they do with the art, when they make new icons for things inside your ship? MAKE IT UP. Joys of fiction, right there.
Your bad points are entirely arbitrary. You think they offer no contrast. I think they're fine. You think they blend in with the background. I don't. You think they scale poorly. I don't. They look just fine in the market window, beside the target locked, and on my ship.
Literally, you're sitting here saying 'Hey, CCP! I know you spent money and time on this and all, but I don't like it. You should waste some more money to meet my entirely arbitrary art-school list of demands.'
I did get a good laugh when you specifically questioned why it's good for icons to actually look like stuff, though. |
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Xander Riggs
Star Surfers Coalition of Free Stars
27
|
Posted - 2011.09.13 23:00:00 -
[11] - Quote
Sums it all up, right there. |
Xander Riggs
Star Surfers Coalition of Free Stars
27
|
Posted - 2011.09.13 23:08:00 -
[12] - Quote
Tippia wrote:Xander Riggs wrote:Sums it all up, right there. So you agree then. Good. CCP, give us back the oldactual turret icons.
Oh, not in the slightest, but you'll just keep saying my arguments are straw men while you spout unfounded claims of your own, so I'm content to let sleeping dogs lie and agree to disagree. |
Xander Riggs
Star Surfers Coalition of Free Stars
28
|
Posted - 2011.09.13 23:12:00 -
[13] - Quote
Grey Stormshadow wrote:I start to get the feeling that Xander photoshopped these images for us from the actual models and now he doesn't want them to get trashed. Clear CCP alt spotted. Tinhat on. There is no spoon.
Nah, I just don't get my **** tied in a knot every time anything changes. "SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE." |
Xander Riggs
Star Surfers Coalition of Free Stars
28
|
Posted - 2011.09.13 23:18:00 -
[14] - Quote
Tippia wrote:Xander Riggs wrote:Nah, I just don't get my **** tied in a knot every time anything changes. Excellent. Then we can petition CCP to add a functionality where everything that appears in your (personal or corp) hangar and wallet is immediately transferred to me instead. Because change is good.
So i herd u liek irony "SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE." |
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